MICHAEL   LÜCKGEN

Orchestral Storytelling Music

Listen

Last Ride of the Day

The Dream of Flying

My Approach to Game Music

Without Music vs. With Music (Scene: Sphere Reacts)

Without Music vs. With Music (Scene: The Box)

Adaptive Music Demo (Scene: Moving Star)

Adaptive Music Demo (Scene: First Contact)

Behind the Scenes of the COMPOSING PROCESS of Mesektet


Projects
Games
Mesektet Mesektet (coming soon)
Lost Key Lost Key (coming soon)
The Sphere The Sphere (coming soon)
Legend of Skye

The Legend of Skye

(Listen to the complete soundtrack)
Concert
Vom Himmel Hoch "Vom Himmel Hoch" - live christmas concert in Rosenheim, Germany

About
Michael Lückgen profile image

I’m Michael Lückgen, a composer focused on orchestral storytelling for film and games.

I write music that supports narrative, emotion, and atmosphere — always aiming to strengthen the story rather than sit in the background.

As a game developer myself, I understand production pipelines, pacing, and how music interacts with gameplay and narrative design.

I enjoy collaborating with creators who care about storytelling and artistic detail.

Currently available for scoring projects — indie games, point & click adventures, narrative-driven titles. Get in touch →
Trumpets Bassoon and music scores Violin

Contact

Let's create something together

Contact me on Discord Write me an email
michael.lueckgen@icloud.com

Not sure about the budget? Let's talk anyway. Revenue sharing and flexible arrangements are always an option – we'll find a way to make it work.