I’m Michael Lückgen, a composer focused on orchestral storytelling for film and games.
I write music that supports narrative, emotion, and atmosphere — always aiming to strengthen the story rather than sit in the background.
As a game developer myself, I understand production pipelines, pacing, and how music interacts with gameplay and narrative design.
I enjoy collaborating with creators who care about storytelling and artistic detail.
Currently available for scoring projects and collaborations.